Direct Strike
Patch Notes
Browse balance changes by commander and unit.
I've only fixed what I'm aware of. If you find more bugs with standard, let me know. Note that existing standard games and standard lobbies created pre-update will still have some issues.
Triaged several critical compatibility issues with the recent sc2 update.
Fixed several patch notes above that weren't fully implemented.
Mass Frenzy cooldown decreased from 180 to 150.
Zagara cost decreased from 225 to 200.
Aberration cost decreased from 340 to 335.
Scourge cost decreased from 60 to 55.
Corruptor cost decreased from 190 to 180.
Hunter Killer cost decreased from 145 to 140.
Dark Pylon cooldown increased from 60 to 75 seconds.
Shadow Guard cost increased from 200 to 225.
N3 Networking cost decreased from 150 to 100.
Enhanced Hostilities Kit cost decreased from 100 to 50.
Procyon Shade Suit cost decreased from 200 to 175.
Moebius Aggression Blend cost decreased from 100 to 50.
Umojan Signal Modulator cost decreased from 100 to 75.
Hammer Munitions cost increased from 400 to 425.
Moebius M34 Terror Rounds cost decreased from 300 to 275.
Umojan Turret Frame cost decreased from 150 to 100.
Umojan Repair Nanites cost increased from 250 to 300.
Procyon Twin Beam Gauntlet cost increased from 300 to 325.
Procyon Serum cost increased from 200 to 300.
KD8 Implosion Core cost increased from 150 to 175.
Sure Shot Networked Helmet cost increased from 300 to 400.
Maelstrom Rounds cost decreased from 150 to 125.